

Ashlands: Ride to the cliff east of the three connected mining towers in the Ashlands to find a shadow flight point.Silitha's Loom: After fighting the first Loom Warden, you'll find yourself in a room with a Chronosphere and a red grapple point above it.The armour piece is where the demon smashed through the wall inside a small room. The Hollow: As you progress through this level, you will be in a tunnel where a Gholen Demon smashes through the right wall to attack you.Drowned Pass: After completing all shadow challenges you'll get this given to you by the Tormented Gate at the end.You actually go to this cave during the shadow challenges but you can't open chests in the real world while in the Shadow realm. Drowned Pass: Before doing the shadow challenges (or afterwards if you miss it) dive underwater near the entrance to this area (to the left) to find the armour piece in one of the caves.(It is also possible to use a bomb from the lower level if you do not wish to return later, the timing is tight however) Use the Crossblade to stun it and run through the door to claim the armour piece and some other toys. To the left is a door with a Goremaw above it. Twilight Cathedral: After you collect the three swords to raise the circular platform up out of the floor (where you access the door to the end boss), turn around and hop up the pushable block onto the balcony.Follow the path up to chest, then jump out and use the Shadowflight point to get back up. Do a single jump towards it and when you are about half way down, glide forward against the wall until Shadowflight deactivates. Scalding Gallow: Standing by the Vulgrim location and looking over at Samael's prison you will see a small path.You can also use your Crossblade, but the car is probably easier, so you can get the piece right when you get there. Throw a car, or any other object, at the bomb, and the explosion will cause the pillar to fall, allowing you to reach that platform. On one of the pillars of this platform, there is a red growth with a bomb conveniently attached to the growth. Scalding Gallow: As you leave the Library, on the right hand side you will see a platform you cannot reach.If one decides to do so, one will get 500 Souls from each chest in which an Armour's piece would have been.
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Also, it should be noted that if you manage to collect all 10 pieces during your first time through, you are given the option, when starting a new game, to use the full set of armour right from the start. Please note that Abyssal Armour is not the same as the original design for War's armour. As you face the Destroyed City - gathering them all and forging the Abyssal Armour is not essential to completing the game, but presents an additional challenge for players wishing to play more content. The Abyssal Armour is broken into ten pieces which have been scattered all around the game world, from Scalding Gallow to Eden. In Darksiders, it drastically increases War's defensive abilities, making enemies deal less damage and gives life upon all attacks, like a stronger version of Bloodthirst. Throughout each of their adventures the Four Horsemen are able to acquire the armor via one method or another, and in each case the armor represents their ultimate war gear. The Abyssal armor was forged for the Four Horsemen of the Apocalypse by The Mad Smith in anticipation of the end war as their ultimate armor, most were hidden away by The Charred Council and their forces, others were stolen by demons, some were simply lost and never found.
