

Why couldn't any of the thousands of people that did Beta help us with a simple post to save us the trouble and resources? Damn them!Īs we know by now Run of Power is virtually worthless. Two weeks ago there were no posts about Rune of Power, so we few had to be the testers to find out. They help a lot.Ĭomment by TheZoogThe most worthless of all the buildings. These will then act as a warlock's demon gate allowing two way travel from point to point. During an invasion, your mage tower produces two elementals that can be moved from your tower to two different locations. Almost every ogre in Draenor drops these stones. Unlocking the level 3 Mage Tower requires looting 500 stones.ħ.

When closing a portal, it will cost you 10 Ogre Waystones.Ħ. You can only hold onto 60 stones at a time.ĥ.

You open portals by collecting Ogre Waystones. This will not function in dungeons or raids, but it *does* function in Ashran's PvP zone.ģ. If you stand on it, it will increase your crit chance by 100%. Once you build a level 1 mage tower, you get a Rune of Power that will spawn on the floor near you during combat. They will always be there for two-way travel.Ģ. If you keep them open, they will last forever. They are permanent until you decide to close them. The portals you open allow for two-way travel between your garrison and the zone in which the gate you activate is located. There are far too many incorrect posts being made about the Mage Tower.ġ. Comment by NabrilI'm going to clear up some misconceptions with this post.
